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Thursday, January 7, 2010

Call of Duty: Modern Warfare 2 game guide

Act I: Cliffhanger

Follow Captain MacTavish

Carefully sidle along the ice wall, after your teammate, and follow his lead up the cliff wall. Thankfully, you're equipped with a pair of Ice Axes which are necessary for scaling these babies. To use them, alternate pressing the left and right triggers as you scale the cliff--make sure to keep holding the trigger of the respective Pick Axe until you've firmly planted the second one, otherwise you'll fall. If you're having trouble, you can also simply pump both triggers at each interval, holding them between, to scale the mountain.


After climbing the first section, your teammate will take a flying leap toward a nearby ledge. Follow his lead and take a running leap--although you'll almost fall to your death, MacTavish will save you just in time, allowing you to scale the rest of the wall.



After pulling yourself up, follow the Captain up a couple of ledges. He'll soon instruct you to whip out your heartbeat monitor, by tapping left on the control-pad. This baby functions like a radar, displaying the location of nearby enemies, as represented by white dots (your partner shows up as a blue dot). Now keep in mind that the heartbeat monitor only updates every few seconds, so it's often best to move slowly to ensure you don't draw unnecessary before the monitor alerts you to the presence of nearby enemies.


Up ahead are a pair of enemies--focus your sight on the left one and shoot as soon as your partner says "three." Do the same for another pair ahead. Shortly thereafter, your teammate will take off and watch over you from a nearby cliff--although you'll be trekking ahead alone, he'll provide sniper support from time to time.


Intel (1/3)
The guard tower by the entrance into the base is home to the first intel. Climb up via the ladder and look for it on the walkway.

Find a Way into the Base


Snowy Camouflage
The heavy storm actually provides great camouflage, blanketing you from enemy eyes unless you're really close. Of course, this works to the enemy's advantage too, which is why using the heartbeat monitor becomes all the more important now that you're by yourself. We recommend keeping it out and visible at all times for the remainder of the level.
Push forward through the storm, toward the on-screen marker. As you approach the base, duck behind the first vehicle on the left, and wait a few moments for a couple of enemies to get into position. Thankfully, as long as you merely peek at them--one around the right of the vehicle, the other through a fence on the left--your teammate will take them out for you!


With the first two enemies down, dart into the building ahead, as marked. Inside, sneak up behind the sleeping guard in the chair and melee him to death.


Plant Explosives on the Fueling Station


With the room cleared, look through the nearby window to spot another building just across from it--dart to it before a patrolling truck spots you! Be quiet as you enter to stealth melee two more guards inside--one in a chair on the right, the other resting inside a door frame on the left.


Now that you've cleared this second building, it's time to work your way across the base to the fueling station. The trick is to move slowly, and keep an eye on your heartbeat monitor to avoid arousing suspicion--if you can avoid being spotted, you won't have to fire a single shot! The easiest way to do this is to exit the current building out the back side (opposite of where you came in) and head toward the marker, while hugging the right cliff wall until you reach the street.

Here are some quick tips for getting through this section:

  • Move slowly and keep watching your heartbeat monitor to make sure you avoid running into any enemies.
  • Don't sweat the enemy on the high right ridge early--just glance his way to have your partner take him out.
  • Take cover behind a building whenever your partner alerts you to the inbound truck, and be especially cautious when crossing the street to the runway.
  • As you cross street just before the runway, you may encounter a trio of enemies walking along slowly. Just hang back and wait a few moments for them to walk away before continuing.
  • When you reach the runaway, you can make a straight shot for the fueling station without having to worry about drawing attention (contrary to what your partner suggests).

Once you reach the fueling station, plant the bomb where the marker indicates by holding "X" (360) or "Square" (PS3).


Get to the Satellite

With the bomb set, the marker will now point to a hanger containing the satellite. There are many ways to get there, but only one we recommend. Follow the fence--the same one connected to the wall where you planted the bomb--west toward the rear of the runaway. There, your partner will tip you off to a tank nearby--as long as you cross a ways in front of it, he won't notice you (if you're unsure of the distance, he should be barely visible, as shown below).



After crossing in front of the tank, head straight for the marker--when you reach the building, follow it around to the gap leading to its backside, where you'll meet with your partner.


Intel (2/3)
When you regroup with MacTavish just outside the warehouse containing the ACS Module, turn around and dart up the path to a second warehouse--peek into one of the windows on the right to spot the enemy intel. You can grab it by smashing the window first, allowing you to reach it.

Retrieve the ACS Module

After regrouping with your partner, follow him inside and let him take down the guard within. While he works on the satellite, head up stairs and look for the ACS Module on a table by the far window.



After retrieving it, return to the main hangar to find your ally has been taken hostage. Wait at the top of the stairs and don't do anything--that is until MacTavish announces it's time for "Plan B." That's your cue to detonate the bomb you just planted by tapping the right-trigger. This will distract the enemy troops, enabling you to take them all down while they're confused.


Escape with Captain MacTavish

With the hangar cleared, make a right outside the hangar and follow MacTavish across the base to a gap in the fence. You should be able to dart to it without dying, but if you're having trouble, take it slowly, pushing forward only when MacTavish instructs you to, and take down the enemies along the way.


Through the fence, slide down the snowy hill just after and immediately turn around to take down the enemies gunning for you from atop it. Once they're down, some snow mobiles will come for you--picking them off is pretty easy, and you can use the enemy-free ones for cover to target the remainders.


Get to the Extraction Point


With the area cleared, hop aboard the marked snowmobile and zoom zoom to the marker, a few miles away! While driving, you can even shoot the enemy snow-mobilers, though this isn't necessary on the lower difficulties. As long as you can avoid driving into trees, off of cliffs, and avoid the incoming helicopter fire (simply by veering to the side around its path of fire) this shouldn't pose any trouble.


Intel (3/3)
The final piece of Intel is located during the snow mobile escape sequence and can be a bit of a pain to find. After about 25 seconds of driving, you should spot a broken cabin/shack on a right ridge. The laptop is located among the trees just a few meters from the shack's entrance.


Wednesday, January 6, 2010

Call of Duty: Modern Warfare 2 game guide.



Act I: Team Player

Protect the Bridge Layer

Training's over soldier, now this is war. Immediately seek cover behind the truck (or inside the building) on the left and just hang tight for a while. Don't bother shooting the targets across the river yet, and instead conserve your ammo. Switch to your grenade launcher when the on-screen message indicates so just to appease it (by tapping left on the control-pad), though we recommend switching back to your rifle afterward. Before long, a truck will drop off some enemies on the far end of the bridge--pick them off from behind the truck by using your rifle's sights.


Get in Your Humvee


After killing the enemies that departed from the truck, hightail it to the Humvees via the staircase on the left. Climb inside the closest vehicle that pulls up, with the flashing yellow seat.


Stand by for Airstrike

We know you'll be tempted to try out the mounted gatling gun, but resist firing until after the next objective appears, when you stop at the large building with enemies on the rooftop.


Destroy Targets of Opportunity

Upon reaching the large enemy-infested building, feel free to open fire. But don't worry about being too accurate as--at least on the lower difficulties--you cannot die during this segment (unless you blow up a nearby vehicle, so try not to do that). After pulling out, you'll wind up on a short roller coaster ride through the city before being flipped over by an RPG. Immediately seek cover inside the building on the right.




Inside the building? Good--approach the staircase ahead and shoot the enemy coming down stairs. Now climb up it slowly, so that your head is just barely peeking over the floor, allowing you to target the enemies ahead from relative safety. Once you've taken down one or two, consider climbing up and targeting the remaining enemies through the door from the right side of the room.


Push forward to the back room, ready for any additional enemies, including any injured ones who may be crawling along the ground. Take cover below the window until your squad darts outside--follow them across the street and into the school.


Terminate the Enemy Presence in the School

As soon as you enter the school, crouch behind the sandbags and target the enemies ahead. Clear out the classroom on the right (which may contain two enemies) before climbing the staircase in the back. After entering the hallway at the top, take cover behind the boxes on the right and peek around them to take down a pair of enemies by the windows ahead.



With the hall clear, take cover by the next corner (just past the classroom) to clear out the enemies around it. As you approach the room at the end of that second hall, get ready to take cover on either side in order to target enemies that storm in ahead. Push forward to that room and use the central column as a shield while you target enemies down a third corridor.


Intel (1/2)
Look for this intel on the second floor of the school, in the classroom just before you exit outside.

With the area clear, exit out the left side of the hall and follow your squad down the street to an alley on the right. Hang back and take aim at the enemies that dart in ahead.


Intel (2/2)
Immediately after exiting the school, you'll find this intel on a crate adjacent to a taxi.


Report to General Shepard at the Rally Point

With the first wave down, push forward to the green car and target an enemy inside the room on the left. Continue further up to a gate on the left and shoot any enemies visible through it (you can crouch down below the wall for cover too).


Now get ready to shoot one more enemy that makes himself visible in the corridor ahead, then follow your squad up the alley to the helicopter, where you'll complete the mission.



Call of Duty: Modern Warfare 2 game guide





Act I: S.S.D.D




Shoot the Targets



You heard the man! Grab the weapon from the table before you by holding "X" (360) or "Triangle" (PS3) while looking at it. After grabbing your weapon, spin around and begin shooting the targets while firing from the hip (that is, don't look down the weapons' sight). As the sergent points out, shooting from the hip gets the job done, but is widely inaccurate. Now try crouching first (which stabilizes your aim) and look down the weapon's sights (by holding left-trigger) to aim for the remaining targets. The insturctuer will then walk you through quickly switching between targets and shooting through wooden material. Finally, he'll conclude with a quick grenade tutorial--grab from some the table and lob one into the group of targets by tapping the right-bumper (360) or R1 (PS3).







About Sight Aiming

Not only does is it easier to target enemies while looking down your weapon's sights, but it also enables you to quickly lock-on to a series of targets (aka enemies). As long as your crosshair is within the vicinity of a target, aiming down the sights will automatically center your crosshair on that target! This is not just helpful for targeting a single enemy, but also for targeting a series of enemies, one after the other.



Use Your Objective Indicator to Locate the Pit



With your firearm training complete, follow the on-screen objective indicator to the Pit (located down a corridor on the right side of camp, just past the basketball court).







Intel (1/1)
After stepping into the field just past the basketball hoop, look for the first Intel (a laptop) resting on a shelf by the guard tower in the far left corner.







Shoot as Many Valid Targets as You Can in the Fastest Possible Time



Upon entering the pit, grab a pistol from the table and practice switching weapons--remember, if your ammo clip runs out, it's always faster to switch to your secondary firearm than it is to reload. Now that you're equipped, you'll have to run the course--keep in mind that your performance merely dictates which difficultly the game recommends for you, though you're still free to choose among them, so don't sweat it too much.






Start off using your rifle, only switching to your pistol once you've depleted its clip (you'll have a chance to reload as you climb the first staircase.) Look down your sights to quickly focus in on the enemy targets, but make sure to avoid the civilian ones! Melee the target at the top of the stairs, then drop back into the field and push forward to the end corridor that you should dash down (by pressing the control-thumb stick in).






After completing the pit, climb up the final staircase to the waiting jeeps to complete the tutorial.









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CALL OF DUTY 5 AKA MWF 2

CALL OF DUTY 5 AKA MWF 2